-
Notifications
You must be signed in to change notification settings - Fork 471
Port ingredient containers from frontier #2504
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Port ingredient containers from frontier #2504
Conversation
RSI Diff Bot; head commit 52cf790 merging into 6a74aa3 Resources/Textures/DeltaV/Objects/Consumable/Food/ingredients.rsi
|
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Add to the spawner Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_ingredients.yml
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
frontier is a gold mine, approved
id personally not like this in that specific spawner, just because salt, pepper, and cocoa are moreso things that are normally near impossible to get more of, which is an issue that putting them in the vend fixes. i think it would be better for chefs to get the items that are already in that spawner, which can all be mixed with water to get a ton of food, rather than these items. |
I'm saying in addition to the vendor, they should be in the rng spawner as well |
Bags of salt/pepper could replace the shakers. Cocoa should be added to the other bags of dry stuff, like flour/rice/sugar/etc. You can give it a lower probability if you want. But it should be in there |
Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_ingredients.yml
Outdated
Show resolved
Hide resolved
Signed-off-by: Stop-Signs <[email protected]>
# Description ## **!!! DO NOT "Squash and commit", ONLY "Create a merge commit" !!!** Merges a lot of PRs from Delta-V, most of these are plain YML changes so they shouldn't cause wizmerge-like issues. - DeltaV-Station/Delta-v#1008 - DeltaV-Station/Delta-v#1077 - DeltaV-Station/Delta-v#1092 - DeltaV-Station/Delta-v#1094 - DeltaV-Station/Delta-v#1143 - Excluded the lobby art with DeltaV branding. - DeltaV-Station/Delta-v#1176 - DeltaV-Station/Delta-v#1209 - DeltaV-Station/Delta-v#1227 - DeltaV-Station/Delta-v#1252 - not directly cherry-picked due to harpy singing now being stored in a different file, but implemented the same thing in df50140 - DeltaV-Station/Delta-v#1261 - DeltaV-Station/Delta-v#1271 - DeltaV-Station/Delta-v#1272 - Also made available to Humans and Tajarans like the other Felinid tails. - DeltaV-Station/Delta-v#1426 - DeltaV-Station/Delta-v#1462 - DeltaV-Station/Delta-v#1542 - DeltaV-Station/Delta-v#1759 - DeltaV-Station/Delta-v#1763 - DeltaV-Station/Delta-v#1765 - DeltaV-Station/Delta-v#1780 - DeltaV-Station/Delta-v#1781 - DeltaV-Station/Delta-v#1804 - DeltaV-Station/Delta-v#1814 - TODO in another pr, vulp sprite for the colorable neck gaiter (PR only adds vulp states to pre-existing black/red neck gaiters) - DeltaV-Station/Delta-v#1828 - Added to Loadouts for Corpsman, costs 2 points. - DeltaV-Station/Delta-v#1838 - DeltaV-Station/Delta-v#1877 - DeltaV-Station/Delta-v#1905 - Added to Loadout Uniforms, costs 1 point. - DeltaV-Station/Delta-v#1910 - DeltaV-Station/Delta-v#1935 - DeltaV-Station/Delta-v#1946 - DeltaV-Station/Delta-v#1994 - DeltaV-Station/Delta-v#1997 - DeltaV-Station/Delta-v#1998 - DeltaV-Station/Delta-v#2031 - DeltaV-Station/Delta-v#2089 - DeltaV-Station/Delta-v#2113 - DeltaV-Station/Delta-v#2213 - DeltaV-Station/Delta-v#2209 - DeltaV-Station/Delta-v#2210 - Prerequisite Wizden PR added: space-wizards/space-station-14#29243 - Prerequisite Wizden PR added: space-wizards/space-station-14#30856 - DeltaV-Station/Delta-v#2233 - DeltaV-Station/Delta-v#2245 - DeltaV-Station/Delta-v#2250 - DeltaV-Station/Delta-v#2266 - DeltaV-Station/Delta-v#2267 - DeltaV-Station/Delta-v#2294 - DeltaV-Station/Delta-v#2307 - DeltaV-Station/Delta-v#2318 - DeltaV-Station/Delta-v#2398 - DeltaV-Station/Delta-v#2410 - DeltaV-Station/Delta-v#2462 - DeltaV-Station/Delta-v#2478 - DeltaV-Station/Delta-v#2501 - DeltaV-Station/Delta-v#2503 - DeltaV-Station/Delta-v#2504 - Prerequisite Wizden PR added: space-wizards/space-station-14#30957 - DeltaV-Station/Delta-v#2524 - DeltaV-Station/Delta-v#2539 - DeltaV-Station/Delta-v#2635 - Prerequisite Wizden PR added: space-wizards/space-station-14#32193 - Prerequisite Wizden PR added: space-wizards/space-station-14#32327 ## Changelog Too much changes to count so some changes are unlisted :cl: Several Contributors - add: Added Lone Digger by Caravan Palace to the jukebox! (by MilonPL) - add: Added Deck The Halls by Kevin Macleod to the jukebox! (by Lyndomen) - tweak: Now medical belts have a slot for medkits. (by Radezolid) - add: Added a way for muskets, flintlocks, and musket cartridges (NOT .60) to be crafted. (by Tryded) - add: Added Vulpkanin-specific sprites to a lot of helmets and masks. (by Adrian16199, TadJohnson00) - add: Security dogs (such as Laika) now have Vulpkanin vocal emotes. Howl! (by Remuchi) - add: Split the Emag into the Cryptographic Sequencer and the Airlock Access Override. (by Warmechanic) - add: Added Corpsman Glasses, no more getting flashed as Corpsman! Also available in Loadouts. (by Unkn0wnGh0st333) - add: Harpies can now mimic harps! (by TheOneWhoIsManyFrame) - tweak: Cats will now play with mouse toys. (by Deltanedas) - add: Added a black turtleneck, available in Loadouts! (by Aikakakah) - add: Added the Binary Translator Key to the uplink costing 1 TC and the listening post operative headset. (by Radezolid) - add: Spesos now have a new pretty look transferred from the Frontier Station. (by whatston3) - add: The home-run bat has been re-added to the traitor uplink. - add: Added the CrystalThistle, mutated from the Galaxythistle that generates Quartzite which when heated produces glass sheets. (by jimmy12or) - add: Added a Ghost Pepper! A friendly looking Pepper that's so Spicy, it hurts! (by jimmy12or) - add: Added a Cosmic Revenant! A spooky mutation of the Ghost pepper that produced Ectoplasm. (by jimmy12or) - add: Added blue and purple tomato soup, made using Blue Tomatoes. (by DisposableCrewmember42) - add: Added new drinks: the double ice cream (by dge21) and Dr. Gibb Blood Red (by BlitzTheSquishy). - add: Some drink reactions now require shaking with the shaker or stirring with a spoon. (by Vermidia) - add: Added "Selene" wing customization option for moths (by boogiebogus) - add: Added the tiger tail sprite for Felinids, Humans and Tajarans. (by Adrian16199) - add: NanoTrasen has established business relations with HydroCo! You can now order powdered milk and juice via your Logistics department. (by DisposableCrewmember42) - tweak: Bar and kitchen shelves no longer restrict the items that can be placed in them. (by Velcroboy) - tweak: Bookshelves can now fit any kind of item, not just books. (by Deltanedas) - add: New magic crayons have appeared in the sector, artists rejoice! (by AvalonProto)
* Ported * spawners * Update food_ingredients.yml Signed-off-by: Stop-Signs <[email protected]> --------- Signed-off-by: Stop-Signs <[email protected]>
About the PR
Ported salt, pepper, and cocoa containers from frontier (with permission from dvir)
added them to chefvend
Why / Balance
they are cool and a lot of recipes require salt pepper and cocoa so it makes sense!
Technical details
Media
Requirements
Breaking changes
Changelog
🆑